Appearance
Class: PulleyJoint
The pulley joint is connected to two bodies and two fixed ground points. The pulley supports a ratio such that: length1 + ratio * length2 <= constant
Yes, the force transmitted is scaled by the ratio.
Warning: the pulley joint can get a bit squirrelly by itself. They often work better when combined with prismatic joints. You should also cover the the anchor points with static shapes to prevent one side from going to zero length.
Extends
Constructors
Constructor
new PulleyJoint(
def):PulleyJoint
Parameters
def
Returns
PulleyJoint
Overrides
Constructor
new PulleyJoint(
def,bodyA,bodyB,groundA?,groundB?,anchorA?,anchorB?,ratio?):PulleyJoint
Parameters
def
bodyA
bodyB
groundA?
groundB?
anchorA?
anchorB?
ratio?
number
Returns
PulleyJoint
Overrides
Properties
style
style:
Style={}
Styling for dev-tools.
Inherited from
TYPE
staticTYPE:"pulley-joint"
Methods
getAnchorA()
getAnchorA():
Vec2
Get the anchor point on bodyA in world coordinates.
Returns
Overrides
getAnchorB()
getAnchorB():
Vec2
Get the anchor point on bodyB in world coordinates.
Returns
Overrides
getBodyA()
getBodyA():
Body
Get the first body attached to this joint.
Returns
Inherited from
getBodyB()
getBodyB():
Body
Get the second body attached to this joint.
Returns
Inherited from
getCollideConnected()
getCollideConnected():
boolean
Get collide connected. Note: modifying the collide connect flag won't work correctly because the flag is only checked when fixture AABBs begin to overlap.
Returns
boolean
Inherited from
getCurrentLengthA()
getCurrentLengthA():
number
Get the current length of the segment attached to bodyA.
Returns
number
getCurrentLengthB()
getCurrentLengthB():
number
Get the current length of the segment attached to bodyB.
Returns
number
getGroundAnchorA()
getGroundAnchorA():
Vec2
Get the first ground anchor.
Returns
getGroundAnchorB()
getGroundAnchorB():
Vec2
Get the second ground anchor.
Returns
getLengthA()
getLengthA():
number
Get the current length of the segment attached to bodyA.
Returns
number
getLengthB()
getLengthB():
number
Get the current length of the segment attached to bodyB.
Returns
number
getNext()
getNext():
Joint
Get the next joint the world joint list.
Returns
Inherited from
getRatio()
getRatio():
number
Get the pulley ratio.
Returns
number
getReactionForce()
getReactionForce(
inv_dt):Vec2
Get the reaction force on bodyB at the joint anchor in Newtons.
Parameters
inv_dt
number
Returns
Overrides
getReactionTorque()
getReactionTorque(
inv_dt):number
Get the reaction torque on bodyB in N*m.
Parameters
inv_dt
number
Returns
number
Overrides
getType()
getType():
string
Get the type of the concrete joint.
Returns
string
Inherited from
getUserData()
getUserData():
unknown
Returns
unknown
Inherited from
initVelocityConstraints()
initVelocityConstraints(
step):void
Parameters
step
Returns
void
Overrides
isActive()
isActive():
boolean
Short-cut function to determine if either body is inactive.
Returns
boolean
Inherited from
setUserData()
setUserData(
data):void
Parameters
data
unknown
Returns
void
Inherited from
shiftOrigin()
shiftOrigin(
newOrigin):void
Shift the origin for any points stored in world coordinates.
Parameters
newOrigin
Returns
void
Overrides
solvePositionConstraints()
solvePositionConstraints(
step):boolean
This returns true if the position errors are within tolerance.
Parameters
step
Returns
boolean
Overrides
Joint.solvePositionConstraints
solveVelocityConstraints()
solveVelocityConstraints(
step):void
Parameters
step
Returns
void