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Class: GearJoint
A gear joint is used to connect two joints together. Either joint can be a revolute or prismatic joint. You specify a gear ratio to bind the motions together: coordinate1 + ratio * coordinate2 = constant
The ratio can be negative or positive. If one joint is a revolute joint and the other joint is a prismatic joint, then the ratio will have units of length or units of 1/length. Warning: You have to manually destroy the gear joint if joint1 or joint2 is destroyed.
This definition requires two existing revolute or prismatic joints (any combination will work).
Extends
Constructors
Constructor
new GearJoint(
def):GearJoint
Parameters
def
Returns
GearJoint
Overrides
Constructor
new GearJoint(
def,bodyA,bodyB,joint1,joint2,ratio?):GearJoint
Parameters
def
bodyA
bodyB
joint1
RevoluteJoint | PrismaticJoint
joint2
RevoluteJoint | PrismaticJoint
ratio?
number
Returns
GearJoint
Overrides
Properties
style
style:
Style={}
Styling for dev-tools.
Inherited from
TYPE
staticTYPE:"gear-joint"
Methods
getAnchorA()
getAnchorA():
Vec2
Get the anchor point on bodyA in world coordinates.
Returns
Overrides
getAnchorB()
getAnchorB():
Vec2
Get the anchor point on bodyB in world coordinates.
Returns
Overrides
getBodyA()
getBodyA():
Body
Get the first body attached to this joint.
Returns
Inherited from
getBodyB()
getBodyB():
Body
Get the second body attached to this joint.
Returns
Inherited from
getCollideConnected()
getCollideConnected():
boolean
Get collide connected. Note: modifying the collide connect flag won't work correctly because the flag is only checked when fixture AABBs begin to overlap.
Returns
boolean
Inherited from
getJoint1()
getJoint1():
Joint
Get the first joint.
Returns
getJoint2()
getJoint2():
Joint
Get the second joint.
Returns
getNext()
getNext():
Joint
Get the next joint the world joint list.
Returns
Inherited from
getRatio()
getRatio():
number
Get the gear ratio.
Returns
number
getReactionForce()
getReactionForce(
inv_dt):Vec2
Get the reaction force on bodyB at the joint anchor in Newtons.
Parameters
inv_dt
number
Returns
Overrides
getReactionTorque()
getReactionTorque(
inv_dt):number
Get the reaction torque on bodyB in N*m.
Parameters
inv_dt
number
Returns
number
Overrides
getType()
getType():
string
Get the type of the concrete joint.
Returns
string
Inherited from
getUserData()
getUserData():
unknown
Returns
unknown
Inherited from
initVelocityConstraints()
initVelocityConstraints(
step):void
Parameters
step
Returns
void
Overrides
isActive()
isActive():
boolean
Short-cut function to determine if either body is inactive.
Returns
boolean
Inherited from
setRatio()
setRatio(
ratio):void
Set the gear ratio.
Parameters
ratio
number
Returns
void
setUserData()
setUserData(
data):void
Parameters
data
unknown
Returns
void
Inherited from
shiftOrigin()
shiftOrigin(
newOrigin):void
Shift the origin for any points stored in world coordinates.
Parameters
newOrigin
Returns
void
Inherited from
solvePositionConstraints()
solvePositionConstraints(
step):boolean
This returns true if the position errors are within tolerance.
Parameters
step
Returns
boolean
Overrides
Joint.solvePositionConstraints
solveVelocityConstraints()
solveVelocityConstraints(
step):void
Parameters
step
Returns
void