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Interface: WeldJointDef ​

Weld joint definition. You need to specify local anchor points where they are attached and the relative body angle. The position of the anchor points is important for computing the reaction torque.

Extends ​

Properties ​

bodyA ​

bodyA: Body

The first attached body.

Inherited from ​

JointDef.bodyA


bodyB ​

bodyB: Body

The second attached body.

Inherited from ​

JointDef.bodyB


collideConnected? ​

optional collideConnected: boolean

Set this flag to true if the attached bodies should collide.

Inherited from ​

JointDef.collideConnected


dampingRatio? ​

optional dampingRatio: number

The damping ratio. 0 = no damping, 1 = critical damping.

Inherited from ​

WeldJointOpt.dampingRatio


frequencyHz? ​

optional frequencyHz: number

The mass-spring-damper frequency in Hertz. Rotation only. Disable softness with a value of 0.

Inherited from ​

WeldJointOpt.frequencyHz


localAnchorA ​

localAnchorA: Vec2Value

The local anchor point relative to bodyA's origin.


localAnchorB ​

localAnchorB: Vec2Value

The local anchor point relative to bodyB's origin.


referenceAngle? ​

optional referenceAngle: number

The bodyB angle minus bodyA angle in the reference state (radians).

Inherited from ​

WeldJointOpt.referenceAngle


style? ​

optional style: Style

Styling for dev-tools.

Inherited from ​

JointDef.style


userData? ​

optional userData: any

Use this to attach application specific data to your joints.

Inherited from ​

JointDef.userData