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Interface: JointDef ​

Joint definitions are used to construct joints.

Extends ​

Extended by ​

Properties ​

bodyA ​

bodyA: Body

The first attached body.


bodyB ​

bodyB: Body

The second attached body.


collideConnected? ​

optional collideConnected: boolean

Set this flag to true if the attached bodies should collide.

Inherited from ​

JointOpt.collideConnected


style? ​

optional style: Style

Styling for dev-tools.

Inherited from ​

JointOpt.style


userData? ​

optional userData: any

Use this to attach application specific data to your joints.

Inherited from ​

JointOpt.userData